The Eternal Temptation to Chase the Hype
There is something profoundly human —and dangerously common— in our tendency to be seduced by every new technological wave. Whether we call it Virtual Reality, AI, or the Metaverse, the pattern is always the same: when a powerful hype cycle appears, part of the market shuts off critical thinking and switches on autopilot.
Companies that have never questioned their own value proposition suddenly jump into “exploring opportunities” with no plan, no method, and —most worryingly— without asking whether any of it actually solves a real problem. We should remember:
- Innovation is not about collecting technologies. It’s about resolving frictions, improving processes, and creating tangible value.
- It demands analysis and resistance to the ambient pressure of “being there just to be there.”
Second Life, or “the metaverse before the metaverse”
To understand the present, you have to check the rear-view mirror. In 2003, long before the term flooded the headlines, Second Life emerged. Created by Linden Lab, it functioned as a persistent virtual world where users built spaces, managed their own economy (the Linden Dollar), and socialized through avatars.
People bought “land” in that metaverse. Sounds familiar?
In 2006, a user named Anshe Chung became the first virtual-world millionaire (in real dollars) by buying, subdividing, and renting out real estate inside Second Life. The story repeats almost point by point, but even back then the same brakes appeared —the same ones we still see today:
- Technological limitations: Performance, latency, and graphics too demanding for that era. An avatar that “gets stuck” in its movements generates frustration.
- Difficult scalability: Attracting and retaining mass-market users beyond initial curiosity was extremely hard.
- A fuzzy value proposition: Once the novelty faded, the big question —“What is this actually for?”— remained unanswered for the mainstream.
Someone might argue that the problem lay in the access device; that Second Life failed because it was constrained to a PC, whereas now we have sophisticated virtual reality headsets. However, this premise has proven invalid.
Hardware sophistication does not solve the fundamental issue: if the experience lacks a clear purpose or does not remove a real friction point, the device—no matter how immersive it is—simply becomes a more expensive and cumbersome barrier to entry
In the end, it became a specialized niche. The hype faded, and with it most of the noise, proving that technology without purpose has a very low ceiling.

The Metaverse Déjà Vu: Billion-Dollar Flops and the “Killing Me Softly” Playbook
Years later, boosted by the pandemic, the metaverse resurfaced. But what was sold as an unprecedented disruption was, in essence, a reformulation of Second Life’s core principles… with the same structural limitations, 15 years later.
The difference this time was the scale of the main actor: Meta. Despite its leadership and multi-billion-dollar investments, it now sits in what some describe as Schrödinger’s Metaverse: a project neither alive nor dead, but whose flop already serves as a textbook case of hype without purpose.
With all its brand power and astronomical spending, it remains one of the most memorable failures. Empty environments and pointless virtual meetings triggered a sector-wide “me too” effect: nobody wanted to be left out of a train that, in reality, had no clear destination.
In large corporations, when a project of this magnitude collapses, the classic “Killing Me Softly” strategy tends to appear:
- No dramatic announcements: It simply disappears from the keynotes.
- No grand statements: Budgets are quietly redirected to the next trend (like AI).
- Death by starvation: The product is left to die with minimal noise.
“We all know that success has a thousand fathers eager to claim credit, but a billion-dollar flop is an orphan; no one wants to adopt it.”
Identifying and Quantifying the Value Proposition
Any technological solution must be expressible in clear, measurable terms. If we cannot articulate what it contributes, we’re dealing with a promise, not a solution. To avoid falling for mirages, every novelty should be filtered through metrics such as:
- Cost reduction or revenue increase
- Real operational efficiency
- Significant improvement in user experience
- Market expansion
Steve Jobs’ quote —“People don’t know what they want until you show it to them”— is often misused as an excuse to bypass analysis. But we should remember two things: Jobs aimed to anticipate deep needs that triggered instant adoption, not ephemeral gimmicks.
And, on the other hand, not all of us are Steve Jobs.
The Value of Being the Outsider
In an environment where the pressure to “not fall behind” is constant, questioning a trend may make you look like an odd one out. Yet regaining critical thinking seems to be one of today’s most radical acts.
We shouldn’t fear being the person who raises a hand to say the king is naked. Structuring the analysis and keeping a cool head doesn’t make us less innovative; it makes us more effective, more rigorous, and ultimately far more useful to our organizations.
Because real innovation also requires robust methodologies that go far beyond the inevitable —and sometimes vague— “thinking outside the box.”
Before buying expensive “invisible garments,” let’s make sure there’s an actual value proposition worth dressing.



